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Phoenix V2 beta

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  • Originally posted by chemicalbro View Post
    easier than the real thing.. with less gravity the helis are a little more floaty

    fear not
    crack flying is rapid movements on the cyclic controls to get the heli shaking (like its on crack )you'll know it when you see it...4 mins in he starts doing some serious crack moves
    Holy s**t!

    I went to the 3d champs on Sunday and was impressed by those guys but that vid was unbelievable!!! I see why they call it crack now!!!
    Blade 400 / DX6i / Phoenix / Blade CX2 / mCX / MSR
    Proud Owner of 2 Eddie Gold stars

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    • I've tried copying but still got the problem, even tried running ripping software that repairs or ignores cyclic redundancy still no luck. I've emailed Phoenix, hopefully get a reply.
      Humble owner of 7 Eddie Gold Stars and Ex - member of Mk Heli Club
      sigpic

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      • Originally posted by heliTV View Post
        Holy s**t!

        I went to the 3d champs on Sunday and was impressed by those guys but that vid was unbelievable!!! I see why they call it crack now!!!
        I'm pretty sure that young Mr Szabo is an android

        good luck youngdave... no doubt they will help you out
        Last edited by chemicalbro; 23-09-2008, 09:04 PM.
        ____
        Alan.

        "Flying is learning how to throw yourself at the ground and miss." - Douglas Adams
        x3

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        • Downloaded the Beta v2 and I have no "Landing Target"

          Anyone else got the same or just me.

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          • Originally posted by busterboy View Post
            Downloaded the Beta v2 and I have no "Landing Target"

            Anyone else got the same or just me.
            yep same here..... and the f3c flags are all over the place .

            its weird tho because if you do the precision auto competition the landing target is there
            ____
            Alan.

            "Flying is learning how to throw yourself at the ground and miss." - Douglas Adams
            x3

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            • Originally posted by youngdave View Post
              I've tried copying but still got the problem, even tried running ripping software that repairs or ignores cyclic redundancy still no luck. I've emailed Phoenix, hopefully get a reply.
              i just did a search for, phoenix sim torrent and it is avalable
              DX7, Phoenix Sim;)
              Helicopters
              Honey Bee King2, Twister US Coast Guard:patriot:

              Planes
              Fieseler Storch:gnorsi:, Seagull XRay:sifone:

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              • Updated to version B and still crashes whenever i try to change graphic settings!!!!! Also on the new flying site county field, if you have the blades still when it puts the heli in front of you it drops down and falls over? Its ok if yours already in idle and got a bit of positive.
                Oli

                Raptor 90 and a Raptor 30

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                • Just tried the Beta b ver - no problems so far.
                  Running at 1900x1200 with all settings set to highest - smooth as silk

                  Had to clibrate my FF9 twice as when followed the instructions, ie not moving the idle up switch etc,etc in claibration it could not see them when i tried to configure them later.

                  Running vista 64bit too, just a thought for those having trouble with Nvidea based sli gfx cards, try the 177.92 beta drivers. I had all sorts of issues when running the latest games like spore etc on the 175 drivers, tried the beta drivers and all worked a treat.

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                  • Originally posted by youngdave View Post
                    Following a botched install does anyone know where I can download the original files for a clean load. My CD has a cyclic redundancy error so won't install.
                    Try using a different cd/dvd rom....maybe a portable one.......or see if you can copy the files from the disc (except autorun) onto your c drive (if c is your HDD).
                    www.lincsheli.com

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                    • Right this is the first time I've had a chance to play with and I too felt sick especially on the keep the ground in view mode. I personally think the physics have taken a leap backwards I had the previous version running sweet. I think I'll re-install the original and get back to my old version, until they get this one fine tuned.
                      Cheers
                      Stuart

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                      • Ah, oops, just noticed it's an 'update' to the old version, not completely new and stan alone.
                        John

                        sigpic Proud holder of an Eddie Gold Star.


                        Too many hobbies, not enough hours in a day.

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                        • in case you didn't see busterboys new thread.... V2.0C is now available
                          ____
                          Alan.

                          "Flying is learning how to throw yourself at the ground and miss." - Douglas Adams
                          x3

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                          • Originally posted by Ashley Davis View Post
                            collective pitch response is too slow. Stationary pitch pumps (full positive to full negative) give a too slow transition, so it feels mushy when you go from full negative to full positive. On a real model the acceleration is more instantaneous. Phoenix still seems to accelerate very slowly like the model is lacking in collective range.
                            I found the best solution is to raise Lift tuning on the model edit screen.
                            Give's it more "pop" in pitch pumping maneuvers.

                            On the downside, it might make the model feel "floaty". I think I found a happy in-between.

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