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Looking for opinions between Heli-x and Phoenix

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  • #16
    Originally posted by jimmyhorns View Post
    Now this looks promising....

    I have just had a go, and instantly it feels a little more real than pheonix...

    Such a pity they limit it to 2 minutes on the demo, as you cant really get a feel for something in such a short time.
    James, is it windows 7 only as I can't get the demo to run on XP
    Humble owner of 7 Eddie Gold Stars and Ex - member of Mk Heli Club
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    • #17
      Originally posted by waveydavey View Post
      James, is it windows 7 only as I can't get the demo to run on XP
      The specs say it should run on XP;

      neXt - CGM rc Heli Simulator

      I have actually paid my moneys and taken my choice, and bought it

      flying the 600e DFC 'felt' exactly the same as in real life, or as close as I have come on a sim. Things seem to go 'right' in the same way, and 'wrong' in the same way as real life, so it was a no brainer for me.

      I am having exactly the same trouble with my backwards figure of 8's as I do in real life

      See if you can get it to work, though you will need a suitable dongle (as pheonix's dongle wont work). a 9 in 1 does though....
      Logo 600 3D --- Vortex Vx1n
      JR Forza 700 --- Vortex Vx1e

      Team Macgregor flight team and Magregor industries field rep

      Co-founder of South Hants Helis - and now on Facebook
      And the proud wearer of one

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      • #18
        It falls over on the install file with an invalid file error, so not much to go on. I'll give it another go, cheers
        Humble owner of 7 Eddie Gold Stars and Ex - member of Mk Heli Club
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        • #19
          Originally posted by waveydavey View Post
          It falls over on the install file with an invalid file error, so not much to go on. I'll give it another go, cheers
          There are two download options - 1 as a single file installer, and a slightly larger download which I believe has the individual files....

          Do you have a dongle that will work with it then?..
          Logo 600 3D --- Vortex Vx1n
          JR Forza 700 --- Vortex Vx1e

          Team Macgregor flight team and Magregor industries field rep

          Co-founder of South Hants Helis - and now on Facebook
          And the proud wearer of one

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          • #20
            Not yet mate
            Humble owner of 7 Eddie Gold Stars and Ex - member of Mk Heli Club
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            • #21
              I would appreciate knowing the right usb dongle to use it anyone knows because the dongle I have does not work with DX8. Thanks in advance

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              • #22
                Originally posted by Johnny B View Post
                Out of interest Ade what would you expect the difference in speed to be between FFF and nose down free fall.
                I just had a play with Phoenix and had FFF of about 38 m/s and about the same or slightly less for the nose down free fall as you suggested and up to 47 m/s for horizontal free fall and up to 55 m/s for powered descent.
                its fairly easy to do the maths,

                centre of lift is approx 2/3 radius.
                hover pitch is around 6degs
                max pitch is say 12degs

                when climbing you can think of the blade as a wing, subtract the hover pitch from the max pitch gives 6degs of pitch at x rpm that will give you the climb rate going straight up.

                you can then also do a straight down model level speed in a similar way except that going down would be 12degs of pitch as the models decent would settle at 6degs angle of attack to the airflow.

                this is assuming drag doesnt take over first.

                nose down is just a battle of gravity vrs drag. the blade lift is zero. if you have ever had a major failure at height (eg the top jesus bolt) you will know just how fast a heli can fall without the rotor disk!

                another clue that phoenix's drag mechanics are a way out is the nose down angle in FFF at full collective. it is approaching 45degs vrs a real heli which once its hit terminal velocity in straight and level fff is somewhere around 20degs.

                what is really really strange is that the speed in a circle is 10-15m/s faster in a circle on pheonix. that doesnt make any sense at all
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                • #23
                  I have now tried this next sim on imac computer and I am so impress my better half brought it for me. She doesn't know that yet but
                  she will soon LOL.

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