The biggest problem with writing code for Apple stuff is that if you want to publish it then it has to go through Apple first so their programmers can go through your code and check it all meets their standards, etc. (it has to go through Apple first so their programmers can go through your code) before they'll allow it anywhere near their machines. And they'll charge you an arm and both legs for the service and continuing charges for 'support and licensing' of your code.
It makes niche products such as flight-sims prohibitively expensive to develop and publish without going anywhere near the issue of being forced to trust that Apple won't do anything underhanded with your Intellectual Property. It's the primary reason why so little software gets released on Apple machines, especially when Mac's can pretty easily just run Windows through a VM or dual-boot setup.
In an ideal world everything would be on Apple Macs but the company stopping it - for very good reasons on Apple's part - is Apple themself.
It makes niche products such as flight-sims prohibitively expensive to develop and publish without going anywhere near the issue of being forced to trust that Apple won't do anything underhanded with your Intellectual Property. It's the primary reason why so little software gets released on Apple machines, especially when Mac's can pretty easily just run Windows through a VM or dual-boot setup.
In an ideal world everything would be on Apple Macs but the company stopping it - for very good reasons on Apple's part - is Apple themself.
"it has to go through Apple first so their programmers can go through your code"
Really?? You don't submit source code.
"And they'll charge you an arm and both legs for the service and continuing charges for 'support and licensing' of your code."
You really don't know what you are talking about... Do you know how much they charge for the dev program?? Thought not. It's $99/year.
From my dev info...
- You pick the price
- You get 70% of sales revenue
- Receive payments monthly
- No charge for free apps
- No credit card fees
- No hosting fees
- No marketing fees
- Volume Purchasing
Apple have better things to do. If there's one company I'd trust with my software product it's Apple - unlike Microsoft or Google...
You don't have to go through Apple at all. You can download xCode for free, and publish and sell your efforts anywhere you like.
Sadly the "It's expensive to develop for Mac" doesn't hold water these days. Software can be developed for both using the same code for very little extra money these days. The only thing that holds it back is the developers themselves assuming it's too difficult to deal with both.
And Apple will bend over backwards to help you, unlike a few other big boys I can think of.
It's a shame this sim won't be available on Mac - it's the developers loss...




+ 7 x Eddies finest EGS's

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