On the BeastX you have to set the repsonse to "Transmitter" then the endpoints of the transmitter cylcics determine the roll and flip rate. Even in the most wild LED setting the BeastX is in the German slow motion 3D style - the more sedate settings must be a complete yawn!
I can't beleive anyone would want fast cyclics than are available on the BeastX in tX endpoint control - I had so much cyclic on my 600n the engine nearly stopped before I applied any collective!
I can put you in touch with someone who has tried 3Gx and beastX, and went for the BeastX - but his 3GX trial only lasted half a flight ending in a reset that almost completely destroyed the heli. I'm guessing they fixed that issue now?
I can't beleive anyone would want fast cyclics than are available on the BeastX in tX endpoint control - I had so much cyclic on my 600n the engine nearly stopped before I applied any collective!
I can put you in touch with someone who has tried 3Gx and beastX, and went for the BeastX - but his 3GX trial only lasted half a flight ending in a reset that almost completely destroyed the heli. I'm guessing they fixed that issue now?

... its not the rx/sat tidyness that gives you a headache.. its the bloody esc placement & cog.

No CoG issues whatsoever.





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