Hi Folks
Well, I've been playing around in Phoenix for several months now and I've gotten proficient to the point that I'm starting to look for more. I can hover right-side up just fine and my fixed-wing days have helped me get as good as I'm going to get with FFF. Knowing my weakness, I know that if I don't look for a challange now, I'm going to get bored. As I don't get the opportunity to fly real-world frequently enough, its important that I keep going on the Sim or my real-world skills will quickly be lost.
So I'm looking at getting into some entry-level 3D flying. I barely know the name of most of the manouvers, but I just cannot figure out some of the stick controls to get it done. For example, I can do banked turns, but a tail-down pie-dish simply escapes me.
I've downloaded some of the movies and looked at the virtual transmitter but, frankly, I'm battling to understand the what-when-and-why element.
Can someone recommend a means, perhaps an online resource, that will help me get into 3D flying? In terms of what I can do, in my opinion: my tumbles are pretty good, my rolls are fine, stall-turns are just peachy and any combination of the above.
Thanks
Andrew
Well, I've been playing around in Phoenix for several months now and I've gotten proficient to the point that I'm starting to look for more. I can hover right-side up just fine and my fixed-wing days have helped me get as good as I'm going to get with FFF. Knowing my weakness, I know that if I don't look for a challange now, I'm going to get bored. As I don't get the opportunity to fly real-world frequently enough, its important that I keep going on the Sim or my real-world skills will quickly be lost.
So I'm looking at getting into some entry-level 3D flying. I barely know the name of most of the manouvers, but I just cannot figure out some of the stick controls to get it done. For example, I can do banked turns, but a tail-down pie-dish simply escapes me.
I've downloaded some of the movies and looked at the virtual transmitter but, frankly, I'm battling to understand the what-when-and-why element.
Can someone recommend a means, perhaps an online resource, that will help me get into 3D flying? In terms of what I can do, in my opinion: my tumbles are pretty good, my rolls are fine, stall-turns are just peachy and any combination of the above.
Thanks
Andrew



Best read ever.


Comment