After seeing CY do his blade stop at 3DM, thought I'd give it a go in Phoenix... got lots of height in, kept full collective, hit throttle hold to idle, blades stopped sure enough, but getting them moving again seems to have confused the software... the blades stayed stationary and the heli spun underneath as it spooled up. No amount of trying to feed in tail straightened it up and/or got the blades turning.
Is this simply something the physics engine behind Phoenix can't handle, or am I missing a trick?
Cheers - Rob
Is this simply something the physics engine behind Phoenix can't handle, or am I missing a trick?
Cheers - Rob

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