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  • New update available

    Version 2.5.i BETA Update Released

    More...
    Cheers
    Stuart

  • #2
    thank you stuart,
    you beat me to it m8
    cheers
    adieuk
    x7 eddie gold stars!
    proud owner of seven Eddie Gold Star.....

    if it flys fly it, if it dont fix it.....




    www.eaglerc.co.uk
    home of the guinness world record

    trex 600 np fbl rjx head beastx (very nice)
    trex 450 pro (now gone to live in london)
    dx7, phoenix sim

    Comment


    • #3
      Not sure I have ever seen so many BETA releases for a product before! Not complaining - it shows they are responding to the customers.

      Comment


      • #4
        Originally posted by Jack155Q4 View Post
        Not sure I have ever seen so many BETA releases for a product before! Not complaining - it shows they are responding to the customers.
        yes it does pal and its starting to get there now alot better than before all the updates and the online is alot better two they still have isues so lets see it this updates sorts it out
        cheers
        adieuk
        x7 eddie gold stars!
        proud owner of seven Eddie Gold Star.....

        if it flys fly it, if it dont fix it.....




        www.eaglerc.co.uk
        home of the guinness world record

        trex 600 np fbl rjx head beastx (very nice)
        trex 450 pro (now gone to live in london)
        dx7, phoenix sim

        Comment


        • #5
          Autos are now not very realistic at all.
          Slow Mo Blade 550x

          Comment


          • #6
            How so Richie?
            Feedback appreciated!

            "Gravity" has been "tweaked" to make the overall flight model feel more realistic and there was a knock on effect - and trade-offs had to be made. It's possible it can be tweaked further if specific details of what you think feels wrong are explained.

            Cheers,
            Rob
            Team Align, Midland Helicopters, Optifuel, Cyclone Blades, Scorpion Motors, Thunder Power, Savox Servos, JR Propo

            | 3D Championship

            Comment


            • #7
              This is one quick moving beta program, I'd only just installed 2.5g and now we're on i! Good to see such attention to the demands of customers...

              Comment


              • #8
                Rob, re Autos, I could do baby autos on my 500. I try it now, and there just seems to be no lift - keep smashing it into the deck.
                Brian


                More enthusiasm than skill

                And proud recipient of 3x sigpic

                Comment


                • #9
                  What do you mean by baby autos?
                  And what stick movements are you making in the auto?

                  If you put the data panel on (view menu) you can see what pitch you're using and headspeed, velocity, etc,etc - useful info )
                  Cheers,
                  Rob
                  Team Align, Midland Helicopters, Optifuel, Cyclone Blades, Scorpion Motors, Thunder Power, Savox Servos, JR Propo

                  | 3D Championship

                  Comment


                  • #10
                    Originally posted by robgt View Post
                    What do you mean by baby autos?
                    And what stick movements are you making in the auto?

                    If you put the data panel on (view menu) you can see what pitch you're using and headspeed, velocity, etc,etc - useful info )
                    Cheers,
                    Rob
                    From about 20ft. TH, pitch just -ve till about 5-6 ft off ground, up to about 7-8 degrees pitch, it just crashes. Before, it would land gentle as anything.

                    Apart from that, it's great. HTH.

                    Sorry, should have said I'm flying the Trex 500 model.
                    Last edited by Brian Gifford; 10-07-2009, 10:08 PM. Reason: Forgot something
                    Brian


                    More enthusiasm than skill

                    And proud recipient of 3x sigpic

                    Comment


                    • #11
                      Autos seem harder to get right, but not impossible, just slightly different stick inputs needed, but I would imagine they're more real now. (Never having auto'd for real I probably don't really know what I'm talking about,) but overall a big thumbs up to Phoenix - generally a huge improvement on version 2.0.

                      I can now fly the Trex 450 3D, and I love the Outrage G5 and Rave 3D - I've just done my obligatory daily £25,000 of damage
                      Phil OB3
                      Trex 450SE v2

                      Walkera 4#3b
                      DX6i
                      Phoenix


                      http://stratfordgliding.co.uk/

                      ...and proud owner of THREE!

                      Comment


                      • #12
                        Just been doing some flying on Version 2.5.i and I have to say from what it feels like to me this is the best version yet, the engines feel less rediculously overpowered and the "Ground view" mode is by far the best it's ever been. I haven't tried any autos yet. I'm flying the Raptors and an "adapted" Raptor (A Raptor 30 stretched to make it a Raptor 60 in dimensions)

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                        • #13
                          I'll have to try the update - the auto's atleast on the version before for scale heli's was a non starter.
                          Cheers
                          Stuart

                          Comment


                          • #14
                            Hi Rob/Ash

                            I find this hard to explain but:

                            The main problem seems to be fast decents and even though the rotor speed increases there is no way to slow the heli down with neg pitch. You can stop a heli dead with neg pitch and elevator in real life. Also inverted autos have the same problem.

                            The head winds up but the response is all wrong, plus I can't see much transitional lift effect either.

                            However the overal sim feels is great.
                            Slow Mo Blade 550x

                            Comment


                            • #15
                              Originally posted by richieclarkie View Post

                              The main problem seems to be fast decents and even though the rotor speed increases there is no way to slow the heli down with neg pitch. You can stop a heli dead with neg pitch and elevator in real life. Also inverted autos have the same problem.
                              That's pretty much my experience, if you use too much negative on the descent then adding all the positive at the bottom does nothing, quite unrealistic. On the obverse, if you float down barely using negative pitch you can hover at the bottom for ages. It's easy to get used to and I'm finding inverted autos fine now but it's not very realistic.
                              Steve H

                              http://www.himbletonRChelicopters.co.uk
                              Trex 600N, Trex 700N, now 3G!, Raptor E550 now in fetching Hughes 500E, Trex 250, Trex 500CF, Trex 550E 3G, Beam E4, Outrage 550, Logo 500 3D.

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