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Phoenix Beta D

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  • Phoenix Beta D

    Beta D now available
    The skipping / jumping issue now fixed, running as smooth as you like fully maxed out @ 1920x1200 here

  • #2
    Mines running fine except online where its still flickering...a little less than previous versions but still not inviting enough to stick online for any length of time


    SPARTANRC Team pilot


    sigpic[IMG]http://www.rcheliaddict.co.uk/





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    • #3
      Mines awful.
      Not too bad on my own, but dreadful on line.
      105j was great online, only the occasional problem but nothing to worry about.
      Even with all setting son lowest it's still sh*te.
      Ian

      Knight 3D

      Velocity 50
      sigpic

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      • #4
        Originally posted by barney View Post
        Mines running fine except online where its still flickering...a little less than previous versions but still not inviting enough to stick online for any length of time

        Same here
        Phil
        "Be who you are and say what you think...
        Because those that matter...don't mind...
        And those that mind... don't matter"


        Blade 130x, Park Zone Mini Sukhoi, EDF F16 thingy, some Gliders and some broken stuff

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        • #5
          Hi chugga...I saw you on my session earlier. I dropped smoke + resolution etc but still made not a lot of difference. The guys over at Phoenix need to have a look at how R/F G3/3.5 runs (or ran if its no longer current) as the RF online experience has always been a lot better for me at least.


          SPARTANRC Team pilot


          sigpic[IMG]http://www.rcheliaddict.co.uk/





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          • #6
            Not tried the online yet, Have you guys passed this info onto Phoenix support?
            They seem to be very quick to respond and sorted the jumping / stepping issue within a couple of days

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            • #7
              I just sent them an email.

              Barney, when I was on your session was my heli running smoothly on your screen? Cos it was 6-7 frames/sec on mine.
              Ian

              Knight 3D

              Velocity 50
              sigpic

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              • #8
                Those guys at Phoenix must be on 24hr shifts!
                Just had a reply saying they will be sorting the problems soon, so we can expect another update shortly.
                Ian

                Knight 3D

                Velocity 50
                sigpic

                Comment


                • #9
                  Chugga.. No theres a lot of missed frames making it jump around a fair bit.

                  I'm no PC guru for sure but I think when your online your PC is only told where to render the model/objects. That way it only gets sent positionial information


                  SPARTANRC Team pilot


                  sigpic[IMG]http://www.rcheliaddict.co.uk/





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                  • #10
                    Version E is already out
                    ONE Eddie Gold Star!

                    Kinross Radio Model Flying Club

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                    • #11
                      Not had long with it yet, but I notice the Heli heading is still wrong on the compass. It's roughly 180 degrees out of whack. No speed issues, at least flying on my own.
                      John

                      sigpic Proud holder of an Eddie Gold Star.


                      Too many hobbies, not enough hours in a day.

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                      • #12
                        E seems a lot better on multiplayer than the previous ones.

                        The screen still just freezes on me sometimes and i have to wait till the heli crashes until I get the screen back.
                        Phil
                        "Be who you are and say what you think...
                        Because those that matter...don't mind...
                        And those that mind... don't matter"


                        Blade 130x, Park Zone Mini Sukhoi, EDF F16 thingy, some Gliders and some broken stuff

                        Comment


                        • #13
                          Now running Version "E"
                          Still getting " assertion bNormalizationResult failed in ../../include\ode/odemath.h:304
                          This time, at the lakeside.
                          Running Vista Ultimate 32
                          E8500 @3.16GHz Core 2 duo
                          4GB Ram
                          Asus 8800GT 1GB GFX
                          It's getting there :-)
                          Last edited by garynitro; 28-09-2008, 05:04 PM. Reason: typo
                          DX7, Phoenix Sim;)
                          Helicopters
                          Honey Bee King2, Twister US Coast Guard:patriot:

                          Planes
                          Fieseler Storch:gnorsi:, Seagull XRay:sifone:

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                          • #14
                            Aw what...? LOL
                            John

                            sigpic Proud holder of an Eddie Gold Star.


                            Too many hobbies, not enough hours in a day.

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