On Phoenix, a Trex450SEV2 is almost unflyable with the controls that my actual heli has been set up to use. The heli has been setup and posted to me, and I'm not experienced/brave enough(yet) to fly it.
I have set up a "new" model on my dx6i and it's stable as can be in Phoenix.
I've done all the calibration stuff, so am pretty sure that's not the problem.
So basically, my question is: Would the fact that a simulator is unflyable translate to my actual heli in real life? So far all I've done is spin up the rotors to less than take off speed and I'm a little nervous as it starts to creep around the floor before it's taken off in a similar fashion to the simulator.
I have set up a "new" model on my dx6i and it's stable as can be in Phoenix.
I've done all the calibration stuff, so am pretty sure that's not the problem.
So basically, my question is: Would the fact that a simulator is unflyable translate to my actual heli in real life? So far all I've done is spin up the rotors to less than take off speed and I'm a little nervous as it starts to creep around the floor before it's taken off in a similar fashion to the simulator.


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