Hello guys,
Been flying since January this year but really would like to start learning some 3d stuff with a view to perhaps even compete one day.
I can do loops, rolls, some untidy tick tocks and inverted hovering but that's about it at the moment.
My question is; how do you learn this type of stuff? I can do a lot better on the sim but then when I goto the field it's totally different so I never seem to be progressing. Perhaps it's my setup as on Phoenix sim all the heli's are setup to perfection of course. I use the thumbs on sticks method which someone said is not the best for 3d.
Just some tips and general advice, perhaps anyone who is profficient at 3d could give me some advice on how to get started and what kind of things I should be practicing. I'm willing to put the hours in, just a bit lost where to start.
Thanks for reading.
EDIT: A quick vid of my 2nd flight with my 500. Was still setting up the pitch correctly but gives a general pic of where I'm at:
[ame]http://www.youtube.com/watch?v=9-_Dx1AQj4Y[/ame]
Dan
Been flying since January this year but really would like to start learning some 3d stuff with a view to perhaps even compete one day.
I can do loops, rolls, some untidy tick tocks and inverted hovering but that's about it at the moment.
My question is; how do you learn this type of stuff? I can do a lot better on the sim but then when I goto the field it's totally different so I never seem to be progressing. Perhaps it's my setup as on Phoenix sim all the heli's are setup to perfection of course. I use the thumbs on sticks method which someone said is not the best for 3d.
Just some tips and general advice, perhaps anyone who is profficient at 3d could give me some advice on how to get started and what kind of things I should be practicing. I'm willing to put the hours in, just a bit lost where to start.
Thanks for reading.
EDIT: A quick vid of my 2nd flight with my 500. Was still setting up the pitch correctly but gives a general pic of where I'm at:
[ame]http://www.youtube.com/watch?v=9-_Dx1AQj4Y[/ame]
Dan




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